Metal slug 3 pachinko
Grenades (Spread) - Throws four straight-travelling pipe bombs.īomber Girl from Memphis (Spread) - Throws ten arced bombs. Tonfa (Spread) - Quick melee attack that damages all units in range.
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When placed in a deck with Midori they form the "Not Alone" team, lowering their AP costs by 10%. Her special throws a decent amount of grenades (increased by 4), some of which arc over enemy units. Some of these grenades have infinite range most of them do not though.
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If the enemy air unit is a reasonable distance away, it is recommended to use her special instead to clear them, as the explosion it generates is high enough to reach them. While she has anti-air detection, it is extremely low, as she will only use it when the target is right above her. Despite not having a built-in knockback skill, the grenades lower knockback by an absurd amount that enemies hit by them tend to flinch immediately, resulting in more grenades flying past them and into other units. Her long range attack has infinite range, though detection range still applies as usual to this attack. Parts can be currently obtained through the P.O.W. With her multiple bombs she certainly makes her presence known on the battlefield."Įri armed with Grenades, first introduced to Metal Slug Attack as a pre-acquisition unit for the Extra Ops titled "Rising Iron". The maximum amount of points that can be won from a Metas Rush is 1,000 with the victory screen showing different actions based on the final result."Eri wears special equipment to utilize her skills to the fullest extent. When it begins, players fly in a space craft and shoot the UFO mother ship by jamming on the machine's specially marked button. In order to win a Metas Rush, players have to win a reel with the "Metal Slug" icon in a triangular formation. Aside from their cameo appearances, each character stars in a special mission that can possibly be won to obtain the same result.ĭuring a bonus, players maybe challenged to a Metas Rush sequence as an extra feature. Big Bonuses are now extended to allow players to score 300 medals. If three sevens flash on the screen, the players can score them to end the sequence with a bonus. Idle teammates appear to assist him during events, randomly increasing the chances of winning a bonus based on the reels the player scores. Players can choose to play with one of the four main characters to take down General Morden. However, if the player is lucky enough to trigger infinite rush, they can defeat the obstacles in front of them with infinite time available to them. Failing to defeat a certain section may cause the game to end prematurely towards a replay stage.
#METAL SLUG 3 PACHINKO SERIES#
The time counter in the original series also returns, limiting the time that the player has with each section of the map. During these sequences, the players are allowed to accumulate 1,000 medals per boss.
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Players have 10 "men" or 10 chances for a replay during each play, making the reels trickier to judge against bosses. Multiple endings can also occur based on the player's results against the end boss. Even the continue screen for the machine -which occurs only during boss fights- closely resembles the original games. As opposed to a super-deformed version of the game on the visual screen, players play through the game using the original visuals commonly found in the Metal Slug series. It features a much quicker reaction timing system, requiring the players to pay more attention the actions on the screen and the sounds that come from the machine. This title completely revamps the visuals and system found in the previous slot machine. Two image songs are used to advertise it. The character visuals are based on Metal Slug XX and limited use of models from Metal Slug 3D for machinery. This is the first slot machine from SNK-Playmore to use the Mercury model for its products. Metal Slug SV-001 (メタルスラッグSV-001, Metaru Suragu SV-001) is a Japan-only slot machine that was released on June 2010.